Real Team Ratings for NBA Teams
As of Jan. 3 2009
The rating system has been improved. A new User Guide follows the ratings.
1 Los Angeles Lakers 51.20
2 Cleveland Cavaliers 50.80
3 Boston Celtics 48.90
4 Orlando Magic 28.00
5 Houston Rockets 12.60
6 Atlanta Hawks 11.50
7 New Orleans Hornets 11.30
8 Utah Jazz 8.40
9 Denver Nuggets 8.00
10 San Antonio Spurs 6.50
11 Portland Trail Blazers 6.20
12 Dallas Mavericks 1.20
13 Detroit Pistons 0.00
14 Phoenix Suns -4.70
15 Miami Heat -6.10
16 New Jersey Nets -12.90
17 Milwaukee Bucks -15.20
18 Indiana Pacers -22.10
19 Philadelphia 76ers -24.20
20 Charlotte Bobcats -26.70
21 Toronto Raptors -31.40
22 Chicago Bulls -31.90
23 New York Knicks -34.30
24 Los Angeles Clippers -37.00
25 Golden State Warriors -38.90
26 Memphis Grizzlies -38.90
27 Washington Wizards -50.10
28 Minnesota Timberwolves -54.00
29 Sacramento Kings -58.00
30 Oklahoma City Thunder -65.30
COMPLETE SPREADSHEET FOR THIS REPORT IS HERE:
Detailed Spreadsheet for Real Team Ratings Jan. 3, 2009
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USER GUIDE FOR REAL TEAM RATINGS
Updated as of Jan. 4, 2009
Starting with these ratings the Real Team Rating system is improved. It was improved to make absolutely certain that you can predict the outcome of the playoffs in advance as accurately as possible. Since all crucial factors are now included and weighted very carefully, it is very unlikely that there will be many major changes in this system in the coming months and years.
SUMMARY OF FACTORS USED
1. Offensive Efficiency: Points Scored per 100 Possessions; WEIGHTED 2.0 (The points scored per 100 possessions is doubled and input into the formula for the overall rating.)
2. Defensive Efficiency: the Negative of Points Allowed per 100 Possessions; WEIGHTED 2.0 (The points allowed per 100 possessions is multiplied by -2 and input into the formula for the overall ratings.)
3. Net Points Per Game: Points Per Game Scored Minus Points Per Game Allowed; WEIGHTED 1.0 (The straight up points scored per game minus points allowed per game is input into the formula.)
4. Defensive Overweight Adjustment. The teams are sorted by defensive efficiency. Then, using a range from -4.5 to 4.5, points are assigned, in equal increments of .3, to each team in order of how it ranks according to defensive efficiency. 0 is skipped. Specifically, the team with the best defensive efficiency (fewest points allowed per 100 possessions) is given 4.5 points, the 2nd most defensively efficient team gets 4.2 points, the third most defensively efficient team gets 3.9 points, and so on, until the least defensively efficient team gets minus 4.5 points.
It is well known that, for the playoffs, how well a team can defend is generally somewhat more important than during the regular season. This factor gives an up or down adjustment in the Ratings in accordance with how each team ranks in defensive efficiency in the NBA. Since almost all teams ramp up their defense in the playoffs, you have to be careful here to avoid getting carried away and putting in adjustments that are too large.
5. Each team's win-loss record is accessed for games it played against the top 16 teams and, separately, each team's win-loss record is accessed for games it played against the top 10 teams. These two records are added together, which has the effect of double weighting wins and losses versus top 10 teams, while leaving wins and losses versus the 11th through the 16th best teams single weighted. In other words, the sum of the wins versus the top 10 teams is added to the sum of the wins versus the top 16 teams, and the sum of these two sums is added to the overall Real Team Rating formula (with weight of simply 1.0). Losses in games against the top 10 and against the top 16 are subtracted from the overall Real Team Rating in the same way that the wins are added.
Number 5 is a key improvement from the previous version and clearly establishes Real Team Ratings as the most accurate playoff predictor possible without guessing how unmeasurable factors such as unknown coaching strategies and possible injury problems will affect individual playoff series. By counting in the overall formula actual wins and losses in games between the likely playoff teams, you have gone in a straight line directly to evidence for the question we are out to answer: how good are the teams really going to be in the playoffs, according to everything known now?
This factor makes a separate strength of schedule adjustment mostly unneeded, because the strength of schedule is automatically reflected by the number of games a team has played versus the best 16 and the best 10 teams.
Note that #1 and #2 combined is net efficiency or net points gained or lossed per each 100 possessions. This is doubled, whereas the simple net points per game is single weighted. In the original version of the Real Team Ratings, the efficiency was single weighted and the points per game was ignored. Then it was realized that teams in the playoffs do not have as much freedom as they do in the regular season to set the pace they want, so the points per game should be considered as a reality measure along with the points per 100 possessions, because net points per game is much more independent of pace than is net efficiency, which is not theoretically very independent of pace.
For example, consider the Denver Nuggets. They are the or almost the fastest paced team in the NBA during the regular season. If you just look at the efficiency measures, the Nuggets appear to be almost identical to the Utah Jazz both offensively and defensively. But since the Jazz play at a slow pace, the teams are not really similar at all when you look at efficiency and pace together.
Suppose that in the playoffs, the Nuggets and Jazz play, and the Jazz decide to and are able to disrupt the Nuggets usual fast pace and slow it down. In this case, there will be fewer possessions for the Nuggets in the playoff games than they had typically in the regular season. This in turn means that the Nuggets will be disrupted in what they did during the regular season to one extent or another. This means that both the offensive and the defensive efficiency could change in the playoffs from what it was in the regular season, due to all of the changes forced on the Nuggets by the change of pace. Both the offensive and the defensive efficiency might change, and each change could be either for the better or for the worse.
In other words, when looking at the playoffs, the efficiency is not at all written in stone. Therefore, we decided to bring in actual points per game at 1/2 the weight of efficiency, since in the playoffs the actual points per game will change only in the same direction as the pace changes, which means the relationship between offense and defense can not be disturbed as it can be in the case of efficiency. In summary, efficiency is generally theoretically superior to points per game, so it is double weighted. But if a team is forced to play at a different pace in the playoffs from what it played in the regular season, a small amount of forecast error could be in the regular season efficiency performance measure. This possible error can be largely offset by bringing in the simple points per games scored and points per game allowed in single weight strength, as we have done.
In extreme cases, such as the fastest pace team being slowed down substantially in the playoffs, there may still be substantial forecast error even after everything we have done. In all such cases, you would expect that a team forced to play at a much different pace in the playoffs than they did in the regular season would do worse in the playoffs than the forecast would indicate. This in turn means that it is dangerous for a team to be relying on either a very fast or on a very slow pace during the regular season, unless it is certain that it will be able to operate at that pace in the playoffs even when the other team is trying to disrupt that pace.
You can no longer use the actual ratings as a starting point for estimations of margins of games between teams, which is no real loss, because you could not do that very accurately with the previous system anyway. Remember, you should never bet money on the outcome of games, because there are always variables that neither you nor anyone else will be aware of that will go into determining the outcome of each game.
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Sunday, January 4, 2009
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ESPN NBA Message Board
GIVE US THE JUICE TO PRODUCE REPORTS MORE QUICKLY
Although there is a guaranteed minimum rate of Report production regardless of traffic, IT IS IN YOUR POWER to help double or triple the number of and frequency of Reports. Simply take two or three minutes as often as you can to recommend Quest and post links to Quest on your favorite sports and other sites. The resulting automatic increase of traffic will in turn increase the resources that go in to producing Quest, which in turn speeds up reporting. If you want, e-mail how you helped (include the url of where you posted a link to Quest) and we will throw some Internet love back to where you tell us on the Internet. Thank you.
Here are some quick links that you can use to find a place where you might post a link to Quest and/or to Quest content.
HOLD MOUSE HERE TO EXPAND THIS MENU OF PLACES ON WHICH YOU CAN POST A LINK TO QUEST:
BASKETBALL SITES THAT ARE OPEN FOR CONTENT FROM ANYONE
Note: Beware of "layered" sites. None of the following are layered sites, which are sites that allow contributions from the public only in hard to find, low traffic areas, while the main areas are off limits for public input and are only for a chosen few. All of the following have at least some notable traffic, and all of them allow relatively equal and open participation. The order is from most recommended to least recommended, based on about half a dozen factors.
Bleacher Report Open Posting Site
Inside Hoops NBA Forum
Real GM NBA and Team Forums
Pro Sports Daily NBA Forum
Basketball Forum NBA Forum
Sporting News NBA Forum
Hoops Hype NBA Forum
Armchair GM Open Posting Site
SportsTwo NBA Forum
NBA Dimensions NBA Forum
OTR Basketball Forums NBA Forum
NBA Boards NBA Forum
NBA Wire NBA Forum
KFFL NBA Forum
Note: there are other forums, but they are all very low traffic and activity compared to the ones above.
MESSAGE BOARDS AT HUGE COROPORATIONS
The Fox NBA board is very low traffic, and the MSNBC NBA board doesn't exist anymore. The CBS Sports NBA Message Board is a layered site; you can NOT post topics nor expect to be considered seriously there until you have spent a few years posting there. We do not recommend CBS Sports. So the only real, fully open NBA forum hosted by a big corporation is the ESPN message board. Be forewarned though that the ESPN board is dominated by very young fans who make very short comments. On the other hand, it is a high traffic site, so we won't stop you from posting a Quest link at ESPN if you want to.
ESPN NBA Message Board
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>>I'M NEW AND I DON'T KNOW WHERE I WANT TO GO: Welcome to the Real Zone. Simply browse the page and see for yourself what is here. You will not be disappointed.
>>OR YOU CAN DO A CUSTOM GOOGLE SEARCH OF THE 13 BOOKS AND COUNTING CONTAINED ON THIS SITE>>>>>
Due to the number of, uniqueness of, and importance of the many other home page features we have, only one Report loads at a time, currently the one just above. To see the next Report (which would be the one that came out just before the one above) on this home page, click "Older Posts" that is at the very bottom of the Report showing above, just above the section header "Your Ball: Take Your Best Shot".
>>ALTERNATIVE HOME PAGES
There are three home pages, all of which have all of the Reports but which have completely different features appearing on the sidebar and below the one Report that is shown at a time. These pages have been designed so that they fully load in about 10 seconds (no more super long load times we used to be known for.)
HOME PAGE A: ALL REPORTS, READERS CONTAINING REPORTS 1-100, AND UNIQUE FEATURES
HOME PAGE B: ALL REPORTS, READERS CONTAINING REPORTS 1-100, AND UNIQUE FEATURES
HOME PAGE C: ALL REPORTS, READERS CONTAINING REPORTS 1-100, AND UNIQUE FEATURES
>>REPORT READERS: Complete freedom to rapidly choose and read what you need or want to read. The latest 40 Reports are found near the top of all three of the primary home pages (linked to just above) while Reports #41-#100 are found in three separate readers placed at various points down the page on all three primary home pages.
>>EXPRESS VERSION: Every Single Report but no Features: a Fast Loading Page: Click Here
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>>QUEST ARCHIVE HOME PAGES--REPORT ARCHIVES AND A SMALL NUMBER OF CLASSIC FEATURES THAT WON'T FIT ON OTHER HOME PAGES
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>>FEATURES ONLY HOME PAGES: NO REPORTS, JUST FEATURES THAT WE CAN'T FIT ANYWHERE ELSE
QUEST OVERTIME
QUEST CLASSIC
>>COMPLETE TITLE INDEX: : A Complete Report Title Index, with Express Version Links to all Reports
>>LATEST 25 Reports: Direct links to the latest 25 Reports (with no truncated titles as you find with the poorly designed Google archive). This is located near the very bottom of this page.
>>GOOGLE ARCHIVE you will find this, with Reports shown by week not very far below.
>>I'M NEW AND I DON'T KNOW WHERE I WANT TO GO: Welcome to the Real Zone. Simply browse the page and see for yourself what is here. You will not be disappointed.
>>OR YOU CAN DO A CUSTOM GOOGLE SEARCH OF THE 13 BOOKS AND COUNTING CONTAINED ON THIS SITE>>>>>
SEARCH THE QUEST FOR THE RING--THE EQUIVALENT OF MORE THAN 13 BOOKS ABOUT BASKETBALL
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SEARCH THE 13 BOOKS / 1.3 MILLION WORDSNBA LATEST 2010 PLAYOFFS VIDEOS
NOTES ABOUT VIDEOS: Some videos below appear only due to "spam tagging" and should be ignored; hover your mouse on the thumbs at the right to select videos.
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LATEST LOS ANGELES LAKERS VIDEOS
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THE QUEST FOR THE RING EMAIL ADDRESS
SITE E-MAIL
The site email address is the webmaster email address: nuggets1nuggets. This is a gmail address, so you add @gmail.com after the nuggets1nuggets. Use this email address to contact Nuggets 1 for any reason. If you are smart enough to know how basketball games are won, and you want to get promoted, nicely formatted space for you to publish your winning in basketball writing, by all means write to the above address. Alternatively, you can also comment or instantly publish your writing, by visiting and posting here.
The site email address is the webmaster email address: nuggets1nuggets. This is a gmail address, so you add @gmail.com after the nuggets1nuggets. Use this email address to contact Nuggets 1 for any reason. If you are smart enough to know how basketball games are won, and you want to get promoted, nicely formatted space for you to publish your winning in basketball writing, by all means write to the above address. Alternatively, you can also comment or instantly publish your writing, by visiting and posting here.
QUEST REPORTS #41 TO #60, GOING BACK IN TIME
QUALIFICATIONS OF THE PRIMARY WRITER
The basketball expert and maniac who writes most of this site doesn't know how to stop until he has said and proved it all. So we are simply in a League of our own, and much of this unique content is for truly serious basketball people. The Quest for the Ring primary writer has two college degrees, one in Economics and one in Accounting. Both were with high honors and straight A grades. He played basketball in high school mostly because he was so tall at an early age but, unfortunately, he didn't have squat for athletic skills. Is that why he respects players more than other writers do? Probably so. In any event, he has been very closely following pro basketball for more than a dozen years. He has been extremely closely following the NBA in general and the Denver Nuggets in particular for over 4 years now. He has been learning the Detroit Pistons in great detail since the Iverson trade. He learns fast.
QUEST LOADING TIMES, RELOADING, AND BROWSER USAGE
LOADING OUR LOADED PAGE: The Nuggets 1 Main Page is chock loaded and needs time to load from sometimes sluggish or clunky Google servers. You may not be able to scroll properly while the page is loading. Links, including unfortunately the jump link to the latest content, may not work until the page is done or almost done loading. Please be patient and let it load. Your own computer system contains many variables that also determine how long it takes for Quest for the Ring to fully load. For example, how many programs and other sites are already up and running on your computer, and whether you have recently cleaned your temporary internet history and related caches will help determine how long it takes for the page to long.
Despite great variations, we will make estimates of how long the Quest home page will need to fully load. The following time are for those with reasonably healthy and not overburdened systems. With a fast broadband connection, generally a cable connection in the USA, the page will load in full in about 30-60 seconds. It will take 50-120 seconds to load with slower broadband connections, generally dsl in the USA. In Europe and Japan, my understanding is that dsl connections are frequently much faster than they are in the USA, so it would be less time for dsl in Europe and Japan. With a dial-up connection, the Quest home page might take 1-2.5 minutes to load, so just go on to something else and come back in about 2 minutes would be my advice if you are loading the page with a slow dial-up connection.
However you are assessing Quest, it is well worth the wait, so please try to be patient and let it load. Remember, most good things require at least a little bit of patience.
RELOADING WILL BE NECESSARY SOMETIMES
Every once in a while, parts of the page will not load. You will notice some things missing. If this happens, normally, if you click refresh and reload the page, you will get a complete loading and it will be a quicker loading than the original loading was. Having said that, you will find if you are a very heavy internet user that at any given time, if you have more than one browser available to you, that different browsers may load a loaded page such as this differently, with perhaps only one browser loading the page in full and other browsers failing to load one or more elements.
BROWSERS
All major users of the internet eventually realize that they must have at least 2 browsers, because browsers gradually become less reliable as time goes by, and because even if a browser is freshly downloaded, it may not properly load certain internet pages, whereas another browser will. If you notice open spaces on Quest (or any other website) even after reloading the page, you may need to try a different browser in order to more fully view that page. At this time, the Quest finds that any of the following browsers are able to fully, or at least almost fully, load Quest for the Ring pages: We recommend all of the following equally:
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Mozilla Firefox
Safari
Despite great variations, we will make estimates of how long the Quest home page will need to fully load. The following time are for those with reasonably healthy and not overburdened systems. With a fast broadband connection, generally a cable connection in the USA, the page will load in full in about 30-60 seconds. It will take 50-120 seconds to load with slower broadband connections, generally dsl in the USA. In Europe and Japan, my understanding is that dsl connections are frequently much faster than they are in the USA, so it would be less time for dsl in Europe and Japan. With a dial-up connection, the Quest home page might take 1-2.5 minutes to load, so just go on to something else and come back in about 2 minutes would be my advice if you are loading the page with a slow dial-up connection.
However you are assessing Quest, it is well worth the wait, so please try to be patient and let it load. Remember, most good things require at least a little bit of patience.
RELOADING WILL BE NECESSARY SOMETIMES
Every once in a while, parts of the page will not load. You will notice some things missing. If this happens, normally, if you click refresh and reload the page, you will get a complete loading and it will be a quicker loading than the original loading was. Having said that, you will find if you are a very heavy internet user that at any given time, if you have more than one browser available to you, that different browsers may load a loaded page such as this differently, with perhaps only one browser loading the page in full and other browsers failing to load one or more elements.
BROWSERS
All major users of the internet eventually realize that they must have at least 2 browsers, because browsers gradually become less reliable as time goes by, and because even if a browser is freshly downloaded, it may not properly load certain internet pages, whereas another browser will. If you notice open spaces on Quest (or any other website) even after reloading the page, you may need to try a different browser in order to more fully view that page. At this time, the Quest finds that any of the following browsers are able to fully, or at least almost fully, load Quest for the Ring pages: We recommend all of the following equally:
Internet Explorer
Mozilla Firefox
Safari